As part of the newest ISTE SIG (special interest group) SIGVE (Virtual Environments), I got a chance to participate in our first speed chatting event held at the ISTE skypark. We had a group of 49 or 50 avatars talking about the group and it's place in education. I was able to get some video of the meeting's start using my new favorite video app, Screenr (Thanks Shambles for bringing it to our attention!)
Showing posts with label Avatar. Show all posts
Showing posts with label Avatar. Show all posts
Wednesday, December 16, 2009
Tuesday, December 15, 2009
More From the Reaction Grid
Today I got a chance to chat with a small group of 8th grade students on the Reaction Grid. They go to Saint Anthony of Padua in Michigan and I know their teacher from Second Life. She asked me to talk to them a bit about making clothes and so I teleported from my island to one of their Michigan islands where they have a fashion show runway and a clothing store. I hope to bring PESD students from Mr. Ross's 4th grade at Lowell onto the Reaction Grid after the winter break, so this gave me a chance to work with students on the RG ahead of time. As you can see, it looks very much like Second Life.
Monday, June 15, 2009
Teacher Boot Camp
These screen captures were from our Second Life Day of Boot Camp. The first section included the basics such as using arrows to walk, communicating, focusing the camera, accepting notecards, using landmarks, and teleporting. We went on some virtual field trips to Genome Island, the Great Wall of China, a Mayan Temple, the Spaceflight Museum, Virtual Harlem, the Vietnam Wall and many more. Then came the building lessons!
Tuesday, April 28, 2009
I Am in Total Awe of These Kids!
Everytime I go into the kids' hard drive folders to see what new pictures they have taken documenting their work on the island, I am in awe. These students are gaining a much better sense of spatial reasoning by manipulating three-dimensional shapes in a virtual environment and that gives them a better sense of their own physical world. They are creating buildings from scratch with no patterns or formal blueprints. They "see" what they want to build in their heads and just go for it. They consult with their team members and whatever is happening is evolving from their process. If you walked into the room, no one would notice because they are so busy.
Thursday, October 2, 2008
Thursday, April 3, 2008
Welcome to the 21st Century Classroom
Like the inventions of Thomas Edison, it starts with a touch of genius...
Does a child have to sit in a desk in a classroom in order to learn? For that matter, does the child even need to be in the same room with the teacher?Visionaries and futurists will tell you that in the digital age, the idea of learning anytime and anywhere is not only feasible but for some students might even provide a superior learning environment.
Does a child have to sit in a desk in a classroom in order to learn? For that matter, does the child even need to be in the same room with the teacher?Visionaries and futurists will tell you that in the digital age, the idea of learning anytime and anywhere is not only feasible but for some students might even provide a superior learning environment.
Edison Elementary School recently completed Phase II of a grant application that is looking to create a model 21st century school within the state of Arizona. Not only does Edison already hold the distinction of being the first and currently only SMART Showcase School, but the staff is dedicated to using the most current technology available to strengthen their instruction and enhance student engagement. On the path to that goal, I have been able to help a small group of tech savvy staff explore the idea of a virtual classroom alternative using the program Second Life.
Why would we do that? Aside from the natural student interest in gaming, many universities now have learning spaces on the Second Life grid (virtual world). Even congress has had meetings in Second Life. If we are truly going to be a 21st century school, then we need to start thinking about the types of higher learning to which our students will be exposed. People are already getting degrees online. Many of our students will never go to a traditional school after high school and will need technology skills to succeed in a world never imagined. Along with this, we move students to the top of Bloom's revised taxonomy. When students are creating and using higher level thinking skills, they have a much better chance of remembering. We all know the old 'teach a man to fish' saying. We are just teaching them to fish virtually!
The group of Edison teachers will learn how to create objects and function in a virtual world. If the school receives the grant, they will create a safe private teaching island in Teen Second Life into which they can bring 6th-8th graders and set them on the most exciting learning adventure they can provide. I will be helping to guide them safely through this alternative to the traditional classroom. Even if the grant isn't given, Edison will use whatever means it has available to incorporate avatars and a visually stunning world into the curriculum.
Imagine student avatars, all wearing their virtual red Edison T-shirts, teleporting to the private Edison Learning Island. Instead of sitting at a desk filling in spaces on a worksheet in science class, they might be collaborating in small groups to create their own 3D models of cell mitosis. Their proud teachers facilitate from various locations on campus while they privately instant message each other saying, 'This is absolutely amazing! Julio and Francisco are working together like a well-oiled machine and last year they didn't get along at all.'
Doing things as an avatar helps students learn how to interact and cooperate. It helps give them the freedom to express ideas and opinions they might be too shy to do in a traditional setting. Thomas Edison brought the world together with his improvements on the telegraph, wireless radio, phonograph, copying machine, and moving pictures. From those early inventions we now have a digital world. The creator of many of the world's greatest communication inventions, would have loved Second Life!
See the Edison Sandbox in Second Life!
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